Job Description


World’s best-selling mobile devices and consumer electronics company is looking for a Shader Core Architect. You will help architect next generation shader processors and work with compiler team on ISA design.

 

Responsibilities:

  • Analyze existing GPU shader core design
  • Build performance models as required

 

Requirements:

  • 5 years of relevant experience
  • Strong background in CPU, GPU shader core microarchitecture
  • Good understanding of modern compiler technology
  • Good understanding of modern ASIC design principles
  • Design experience on CPU or GPU shader core designs
  • MSEE / MSCS or higher

 

Desirable:

  • Strong programming background in C / C++, scripting languages

 

Position logistics:

  • Duration: Permanent, full time position
  • Location: San Jose, CA

 

About Maxonic:

Since 2002 Maxonic has been at the forefront of connecting candidate strengths to client challenges.  Our award winning, dedicated team of recruiting professionals are specialized by technology, are great listeners, and will seek to find a position that meets the long-term career needs of our candidates.  We take pride in the over 5,000 candidates that we have placed, and the repeat business that we earn from our satisfied clients.

Interested in Applying?

We can’t wait to see your resume.  Please feel free to email Lydia Vasilyeva (lydia.vasilyeva@maxonic.com) or call 408-739-4900 x 113.

Keywords: shader, CPU, GPU, microarchitecture, C, C++